The game industry is in the middle of an interesting shift right now. We're at a point analogous to where the music industry was in the early 2000s: the product is only just becoming convenient enough for the mainstream to purchase and download online. Sure, people have done it for years, but the sales of online services, and the services themselves, are multiplying. As the pricing model for music changed with mp3s and iTunes, so the pricing model for games is in flux now. We've seen how
Minecraft and the
Humble Bundle have seized the opportunity presented by this unstable situation, and now we can add another potentially disruptive model to the list. Polish developer NEG is offering its upcoming sci-fi/horror game
Afterfall: InSanity for only one dollar — but only if it gets ten million pre-orders. If they fall short of that goal, they're donating all the money to charity.
Source: http://feedproxy.google.com/~r/Techcrunch/~3/tM3uQ9q95g8/
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